SOLIDWORKS Motion Tutorial Series #5 – Creating Animations

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SOLIDWORKS includes three integrated Motion solvers for creating videos and animations in assemblies. Animation and Basic Motion are included in every license of SOLIDWORKS, and Motion Analysis is available with SOLIDWORKS Premium or any SOLIDWORKS Simulation license. This tutorial series will help you understand the basic skills to get started even if you have never created animations before. Videos are broken down by topic for easy searching. Subscribe to get notifications for new videos and participate in the comments with questions and requests.

Animations are the most basic type of motion study and allow you to quickly and easily position components for illustrative purposes using keypoints on a timeline. Most “physics” features are disabled in Animation mode, so it is best to use keyframes to move components around. For assemblies that are mostly constrained, (kinematic) distance and angle mates tend to work very well with their values changed over time to cause motion. For dynamic studies, the Drag Motion method works well to give the user freedom to position the components manually where they are wanted. With drag motion, the “Move with Triad” command helps to maintain a level of control where it can be very easy to create a jumbled mess otherwise.

Watch the next part of the series:

Basic Motion studies use a basic Physics solver for understanding physical interactions between components.

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